Dragon Ball Z: The Legacy of Goku II GBA Action Adventure Another game from Dragan Ball Z, in this game Goku is the only character you can play traveling to different location on the planet Namek.
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- Publisher:Atari
- US, EU, JP
- Genre:Action, Role-Playing
- May 14, 2002
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The story of Dragonball Z – The Legacy Of Goku begins when Son Goku with his son Gohan visits his close friends Bulma, and Master Roshi at Kame Home. After years of not seeing, it seems that everyone was fine until Master Roshi felt sad that he had lost all of his magazines. Even though he is old, he still can’t get rid of his lascivious habits, Goku understands this and maybe he will find his teacher some new magazines. Shortly after leaving, Raditz arrived at Kame Home. He appeared in an unfriendly state, and everyone could guess what would happen next but still was harshly beaten. Upon returning, Goku realized his son had been kidnapped. He set out on a journey to rescue Gohan but unaware that it would lead to a series of events he had to fight against the villains: Vegeta, Frieza, Piccolo, and King Kai.
Dragonball Z – The Legacy Of Goku is a standard RPG role-playing game with a view from above. The character is designed with a system of power, level, vitality. Players can upgrade these indicators in the playing process. Regarding Goku’s combat skills, he is capable of close combat with skills: punching, grappling, or launching kicks, but can also use Ki to create attacks with this energy. It includes the Ki Blast, Solar Flare, and Kamehameha Wave. In addition, it is also used to increase energy during combat and evolve into more powerful Super Saiyan versions (Unlocked only at the last level in the face of Freiza). When players use these skills, the Ki status bar will be reduced, and it will automatically be energized when the character is in a resting state. During the experience, I realized that Solar Flare was one of the most effective attacks. It is stable in terms of damage, consumes a reasonable source of Ki and stuns enemies for a period of time. Meanwhile, Ki Blast creates weaker damage and the effect of Kamehameha is quite pitiful but consumes a large source of Ki.
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For the most part, the design of the game is for quests and this causes the level of discovery to be reduced and limited in many respects. The usual tasks are finding items, finding lost people, or simply collecting stones to build a bridge. Although they are quite a time consuming, it will bring benefits such as experience points, bonuses, or some other items that players can use to upgrade the character. Moreover, when completing quests, players will not need to go back to the NPC’s location but will find new locations to receive other quests. This can make the player a bit more relaxed and do not feel the game’s design is really bad.
As the story progresses, I’ve mentioned a number of bosses that Goku will have to fight. In fact, the number of bosses will be more than that, but the true strong opponents that Goku faces are only Vegeta and Freiza. However, to meet them, of course, the player needs to defeat the minions first.
As for graphics and sound, this is probably the most outstanding point in this game. The scenes or characters are designed quite detailed in selected colorful colors. The effects are also a highlight. When players use energy attacks such as Kamehameha or fireballs, it will create a huge explosion, the rays of light shoot out in many directions and bring a fierce feeling. Overall, Dragonball Z – The Legacy Of Goku is quite well designed, although it is the first game in the Series of the same name.